Games 18 Dec 2006 04:13 pm
All game presentations should be like this
If your game doesn’t have someone as excited, passionate and downright funny promoting your game as Warhammer Online has in Paul Barnett, you’ve got something wrong.
He brings up a very important point near the end of the video. Its not immersion that designers should be striving for, but imagination - buy this game, and never buy another. Think, draw, talk, everything about this game. Immersion is playing a game and not realizing the house is burning down. While thats something that is part of a successful game, its not nearly as cool as imagination.
Video should be after the jump.
on 18 Feb 2007 at 9:18 am 1.Paul Barnett said …
I ama big fan of the view that imagination is vastly more important than immersion. I am glad you share the view.
Paul Barnett
Creative Director Warhammer Online