If your game doesn’t have someone as excited, passionate and downright funny promoting your game as Warhammer Online has in Paul Barnett, you’ve got something wrong.
He brings up a very important point near the end of the video. Its not immersion that designers should be striving for, but imagination – buy this game, and never buy another. Think, draw, talk, everything about this game. Immersion is playing a game and not realizing the house is burning down. While thats something that is part of a successful game, its not nearly as cool as imagination.
Video should be after the jump.
[googlevideo]http://video.google.com/videoplay?docid=4893306082091307277[/googlevideo]
I ama big fan of the view that imagination is vastly more important than immersion. I am glad you share the view.
Paul Barnett
Creative Director Warhammer Online